![]() Note, I am making the list assuming you are jumping into VR for the first time, so there will be some games that are also on other VR platforms. Hopefully this will help some of you when you jump into this new ecosystem. Some of them will be stone cold hits, some of them will be good fun, some of them will be on the list merely because they are interesting. So this is just a list based on my own personal preferences, what I've gathered from hearing other people's impressions etc. To list all the games worth playing on Quest would be. There are some heavy hitters releasing in the launch period such as Asgaard's Wrath (free for new Quest 3 owners) and Assassin's Creed Nexus (December 15th) but what about the four years of releases for Quest 1 and 2 that you can play on your shiny new Quest 3? Especially since most of them will get an automatic resolution boost. Per the Cyberpunk 2077 example, take your time and release a stable product rather than shipping a mess to meet deadlines.With new hardware comes an influx of users who have never had a Quest before. ![]() Thanks everyone for your patience and support! This EA will be really short - probably around one month. The goal of the EA is to have mass testing from players on a wide range of setups, and also mass feedback from actual players. Again, sorry guys!īy the way, I will still release it as an Early Access but it will be full featured. So, I think the game is just not yet ready for release - and it would be difficult to give you a date - even an estimation.Īll I will say is that I'm working on it everyday and I'm doing my best to make a great game and release it as soon as possible. Unlike what I did with my 2 previous games (Super Night Riders and Light Fairytale Episode 1) I really want to have a solid day one build for Episode 2 rather than releasing it fast and then fixing / improving things later. Though as I'm testing the game daily I'm continuously finding things to fix or change, and I'm also having new ideas all the time about how to improve the experience - adding even more thing to my todo list. I'm now focusing on the finalization of Episode 2. Thanks guys for your concerns! Yes I'm fine now and don't have any sequels from Covid. ![]() Originally posted by Koby:You doing okay now neko.works? Thanks for all the hard work! I can't wait for future chapters to release! I'm really excited for chapter 2, but I think with it seeming close, now is a good time to have a quick replay of chapter 1 and finally finish up the achievements I hadn't gotten yet. I hope you're feeling better now and absolutely no rush. here's hoping a stable build is produced for all platforms before launch. It will now depend on how fast I recover. ![]() I think I'm starting to get a bit better now but still, I lost a few days of work and I'm very tired to be back on crunch time. Also probably more overall testing and balancing.Īctually I had a release date in mind, the 29th March, but I doubt it will be ready in time as I got Covid earlier this month, and had random fever up to 39.5 Celsius for around 10 days now. I'm still missing a few new battle features, achievements, the translations, and testing on Linux / Mac. I've completed the implementation of all the normal battles that were missing, and done all the backgrounds colliders and assets optimization. Originally posted by Koby:I'm guessing it's being pushed back to Q2 as Q1 ends in just a few weeks and still no date listed.
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